
Drove design of Kraken’s self-custody wallet from concept to launch
0 → 1
New product
~18%
Install → funded
I have designed
experiences for:

0 → 1
New product
~18%
Install → funded

↑ 2.2X
Subscription Rate
37%
Download → WAU
↑ 170%
30-day Retention

11%
Ad click → Paid-trial
54%+
Trial → Paid
91%
Users improve sleep

↑ 3.9X
Recurring Buys
Led
10 designers
5 New
Products launched


↑ 12X
Social Accounts
↑ 42%
30D Retention
78%
Notification opt-in

21K +
US Schools
1.38
K-factor
#1 Rank
App Store / Social

14M+
Drinks daily
50k+
Locations
Won
Agency retainer


Experience
Principal Product Designer → Director of Product Design
Jan 2025 – Present
Leading product design across Gemini's consumer crypto experience — shaping strategy, team, and 0 → 1 product launches across onboarding, funding, and trading.
Staff Product Designer
Jul 2022 – Jan 2025
Led design on two flagship consumer crypto products — Kraken Wallet (0 → 1) and the Cryptowatch social investing platform — shaping strategy, patterns, and execution across onboarding, trading, and community.
Staff Product Designer
Mar 2018 – Jul 2022
Built and led the product design function across two consumer wellness products, turning user insight into shipped experiences with measurable impact on growth, retention, and revenue.
Lead Product Designer
Jan 2016 – Mar 2018
Helped scale After School into the #1 social app across U.S. high schools by designing the core social model, onboarding, and viral growth loops.
Product Designer
Apr 2013 – Jan 2016
Founding product designer who rebuilt the core experience and turned design into a growth engine: driving higher-quality inbound than a 4-person sales team and supporting expansion across colleges and school districts, culminating in acquisition by Cengage.
Designer
Sep 2011 – Apr 2013
Interactive design agency role shipping high-craft consumer experiences across web, mobile, and in-store touchscreen for brands including Tesla, Coca-Cola, Sony, and Fitbit.
Approach
Design for return, not just arrival.
I focus on the moments that make a product useful enough, clear enough, and rewarding enough to come back to.
Start with what the user is trying to do.
To build momentum and create habit, I look at what the user wants, what might stop them, and what would make the next action feel obvious.
Create momentum.
People come back when they feel progress. I help users understand where they are, what changed, and why the next step is worth taking.
Turn ambiguity into product vision.
I take loosely defined opportunities, find signal quickly, and shape them into clear product direction teams can align around and ship.
Think at product altitude.
I partner with founders, executives, PMs, and engineers to define what should exist, why it matters, and how to bring it to market.
Lead from inside the work.
I’m a player-coach. I lead teams to do their best work, while staying deep in the highest-impact parts of the product.
Build systems, not one-offs.
I design reusable patterns for discovery, participation, decision-making, and trust, so products stay coherent as they grow across features and platforms.
Prototype to learn fast.
Working artifacts surface interaction issues early and align teams faster than decks.
Craft earns trust.
When attention is scarce and choices matter, clarity, motion, and restraint signal competence. The first interaction determines whether users stay.

About Me
I'm a product design leader with 15 years of experience across consumer finance, crypto, social, and wellness. My edge is connecting user behavior, craft, psychology, and business reality to create products that build trust, create momentum, and drive measurable growth.
Contact
I’m always interested in serious product conversations, especially when the problem is hard, the stakes are real, and design can change the outcome.